Reef Wyrm

- Region
- Coral Reach
- Its minions
- coral eels
The Reef Wyrm is a coral-crowned sea serpent long enough to coil around the arena, a dark body rolling through the waves in humps with a jagged reef along its back and a huge armoured head under branching coral antlers. It is the boss of Coral Reach. It takes its turn as the harbor boss south of the harbor, and captains can summon it to its lair near the harbor with a Coral Reach sigil. It circles the arena, so the crew has to keep chasing it.
Its signature move is the coil: it wraps around one boat and lifts it into the air with its crew, and everyone else breaks it free by landing a bomb on the coils next to the hull. It also sweeps with its tail, rams boats, and roars with a snap of its jaws as it shows its weak points. Its coral eels slither up the hull in an S and peek over the rail before dropping aboard; knock them off with your rod. It has weak points in pairs at its neck, its flanks and its tail. When it surfaces it holds still in a great arch: climb the bony ridges along its back and drop a bomb into the glowing heart-coral bloom.
See How boss fights work for the rules every boss shares.
